v0.5.32 — Smarter Auto mode, editor write lock, and pricing refresh
- Auto mode rebuilt — faster, more reliable agentic turns with intelligent multi-model routing (still the best value per message)
- Desktop 0.5.32 locks the editor while the AI writes, so your open scenes and scripts stay in sync
- New Basic plan ($5/mo), yearly billing, and clearer credit tiers — Studio creation now requires an active subscription
- Shorter effective context window in Auto — start a fresh chat for big builds so the AI stays focused
Added
- Auto mode routes across multiple models behind the scenes — text work uses a new agentic coding model; image attachments automatically upgrade to a vision-capable model
- Basic plan ($5/month, $5 credits) for hands-on Godot assist; Pro+ positioned for AI-led game building
- Yearly billing on Pro, Pro Plus, and Ultra (20% off, credits still refresh monthly)
- $3 startup bonus for new accounts (replaces the old $10/month free credit grant)
- Localized game templates and marketing copy in German, Spanish, Japanese, Portuguese, and Chinese
- Studio asset creation and generation gated behind an active paid subscription (chat welcome bonus still works)
Improved
- Auto mode: much faster tool loops, better multi-step reasoning across tool calls, and clearer thinking in the UI
- AI write lock — the native editor pauses manual edits while a turn is running, with heartbeat renewal for long jobs
- Desktop 0.5.32: mutation leases and editor reconciliation so AI writes match what you see in open inspectors, docks, and viewports
- Structured tool errors — bridge timeouts, missing files, and failed ops return feedback in chat instead of breaking the whole turn
- Bridge and state-read timeouts extended to 60s for heavier imports and scene reads
- Snapshot tools hidden from non-vision models so Auto no longer hallucinates scene screenshots it cannot see
- Onboarding resume gate, auth hardening, and polished marketing handoff from web to desktop
- Credit warnings simplified — clearer separation between out-of-credits and upstream gateway errors
- Free-tier GameSoul onboarding capped at 100 drafts before upgrade prompt
Fixed
- Retry on a failed turn no longer replays historical bridge state reads from earlier messages
- Game view embed toggles reconcile correctly after macOS upgrades to 0.5.32
- Meshy image-to-3D and text-to-3D payloads cleaned up after v6 API drift
- 3D generation progress cards deduplicated and persist across new messages in the same chat
- Navigation language switcher placement and xl breakpoint overflow
