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Estilo Factorio

Sobre esta plantilla

Imagina un jugador que lleva cuatro horas construyendo una planta de circuitos, se da cuenta de que la linea de cobre esta embotellada, rastrea el problema hasta tres inserters mal orientados hace dos horas, los corrige y ve a toda la fabrica volver a la vida. Ese momento de diagnostico y solucion es el corazon del genero.

Summer Engine te ayuda a construir los sistemas de production, logistica, construccion de cintas y defensa a traves de una conversacion. Describes la cadena de fabricacion que quieres, el nivel de complejidad logistica, el sistema de amenazas externas. La IA construye los sistemas que hacen que optimizar se sienta como resolver un problema real.

Los juegos estilo Factorio son sistemas de sistemas. La mina alimenta la fundidora que alimenta la planta de placas que alimenta la fabrica de circuitos. Cada cuello de botella es un problema de optimizacion. Disena las recetas de produccion para que los jugadores siempre tengan un siguiente paso claro y una docena de formas de llegar ahi.

Para quien es

  • Desarrolladores que quieren construir un juego de automatizacion industrial con cadenas de produccion complejas.
  • Disenadores con un universo o tema especifico (medieval, espacial, bionico) que quieren aplicar la mecanica de automatizacion.
  • Equipos que construyen un juego de construccion de fabricas con elementos de defensa de oleadas y gestion de recursos.
  • Desarrolladores solitarios que quieren un juego de simulacion de produccion con profundidad de optimizacion real.

Destacados

  • Automatizacion Industrial Clasica

    Un juego de fabricas con extraccion de minerales, fundicion, fabricacion de componentes, ensamblaje automatizado y un objetivo final como lanzar un cohete o construir un portal dimensional.

  • Automatizacion con Defensa de Oleadas

    Una fabrica que genera contaminacion que atrae enemigos. Los jugadores balancean la expansion productiva con la construccion de defensas perimetrales para proteger la linea de produccion.

Plantillas›Estrategia›4X Strategy

Estilo Factorio

Construye un juego de automatizacion industrial donde los jugadores construyen lineas de ensamblaje, gestionan redes de cintas transportadoras, manejan inserters y escalan la produccion desde un pico de hierro hasta un cohete completamente automatizado, mientras defienden la fabrica de oleadas de hostiles.

SSummer Engine·184 remixes
Create your own

Destacados

Red de cintas y logistica

Las cintas transportadoras mueven materiales entre maquinas. Los inserters cargan y descargan. Los vagones de tren conectan fabricas distantes. La logistica es el rompecabezas central.

Cadena de produccion en cascada

Los materiales crudos pasan por multiples etapas de procesamiento. El hierro se convierte en placas que se convierten en engranajes que se convierten en brazos roboticos. Cada etapa puede ser cuello de botella.

Automatizacion de la construccion

Los robots de construccion colocan y retiran edificios automaticamente segun planos. Los jugadores disenan planos y los robots los replican en cualquier lugar de la fabrica.

Presion externa escalada

La contaminacion de la fabrica atrae oleadas de hostiles que aumentan en frecuencia e intensidad. Los jugadores gestionan la expansion mientras construyen defensas perimetrales.

Caracteristicas

  • Sistema de recetas de produccion

    Cada maquina convierte inputs en outputs segun recetas especificas. Las recetas tienen ratios de produccion que los jugadores optimizan para eliminar cuellos de botella.

  • Redes de energia y gestion de carga

    Las maquinas consumen energia de la red electrica. Los generadores tienen capacidades distintas. Una sobrecarga apaga sectores completos de la fabrica.

  • Investigacion con paquetes de ciencia

    Los laboratorios consumen paquetes de ciencia para desbloquear nuevas tecnologias. Producir paquetes de ciencia mas avanzados requiere cadenas de produccion mas complejas.

  • Sistema de defensa de torretas

    Las torretas disparan automaticamente a los enemigos dentro de su rango. Los jugadores construyen muros, zanjas y zonas de fuego para canalizar a los hostiles.

Genre fit

  • Strategy
  • Automation
  • Factory Builder
  • Survival
  • Logistics
  • Desktop

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