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Made with text-to-3d · CC0 · 28 Aug 2026
Generated from prompt: Custom realistic post-conflict urban combat environment kit designed to complement a procedural 6 by 6 city grid for a first-person shooter. Create a cohesive, game-ready modular environment section with reusable pieces: cracked asphalt road slabs and four-way intersection pieces, raised concrete sidewalks and curbs, damaged brick and reinforced-concrete building shells at several heights, partially collapsed facades, boarded windows, broken glass details, exposed rebar, rubble piles, concrete barriers, sandbag walls, metal dumpsters, tactical wooden crates, abandoned compact civilian car, utility poles, chain-link fence segments, street lamps and neutral street signs without readable text. Preserve clear traversal lanes and multiple waist-high and chest-high cover positions. Realistic PBR materials, muted overcast daylight, dusty weathering, restrained grey concrete, faded red brick, dirty asphalt and oxidized metal palette. No characters, no weapons, no logos, no gore, no readable text. Separate modular
Creator
Alain Mandessi
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