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Estilo Terraria

Sobre este modelo

Terraria e um dos jogos mais vendidos da historia com mais de 50 milhoes de copias. No Brasil, tem uma base de fas enorme. O que torna Terraria especial e que mistura a liberdade de Minecraft com a progressao direcionada de um jogo de acao. Cada chefe desbloqueado abre novos biomas e materiais.

O Summer Engine ajuda voce a construir o mundo 2D com camadas de bioma da superficie ao inferno, o sistema de mineracao e crafting, os chefes com fases e patterns, os eventos de invasao e a progressao de dificuldade por derrota de chefes. Voce define os biomas e os chefes. A IA monta os sistemas.

A formula Terraria funciona porque a cada novo chefe derrotado, um bioma novo se torna acessivel e materiais melhores aparecem. Essa progressao direcionada num sandbox livre cria um jogo que tem tanto pra explorar quanto pra completar. E esse balance que voce vai criar.

Para quem e

  • Fa de Terraria, Starbound ou Hollow Knight que quer criar um sandbox 2D com progressao de chefes.
  • Devs que querem misturar exploracao livre com progressao direcionada num mundo 2D.
  • Times montando um jogo de acao-plataforma 2D com sistema de crafting e mundo aberto.
  • Criadores querendo criar um Terraria-like com tematica especifica: steampunk, horror, sci-fi.

Destaques

  • Mundo inicial com primeiro chefe

    Superficie com tres biomas, mineracao basica, crafting de equipamento inicial e primeiro chefe com duas fases e drops especificos.

  • Progressao de dificuldade

    Quatro chefes que desbloqueiam progressivamente materiais melhores, biomas mais profundos e o modo hardmode com conteudo mais dificil.

  • Sandbox 2D completo

    Mundo com dez biomas, quinze chefes, sistema de eventos de invasao, construcao de NPC town, modo hardmode e boss final de campanha.

Modelos›Sobrevivencia e craft›Voxel Sandbox

Estilo Terraria

Monte um sandbox 2D de acao com mineracao, crafting, exploracao de biomas e batalhas de chefe progressivas. A formula de Terraria, com o seu mundo e conteudo.

SSummer Engine·193 remixes
Create your own

Destaques

Mundo 2D com camadas

Superficie com biomas variados, subsolo com cavernas e ores, dungeon, inferno. Cada camada tem dificuldade e materiais exclusivos.

Progressao por chefes

Chefes desbloqueiam novos biomas e materiais. A ordem de chefes define a curva de progressao do jogo. Cada vitoria abre novas possibilidades.

Construcao 2D

O jogador pode construir em qualquer bloco do mundo. NPCs se mudam pra casas que o jogador construiu com as especificacoes certas.

Eventos de invasao

Invasoes aleatorias ou triggeredadas pelo progresso do jogador. Hordas de inimigos atacando a base que o jogador construiu.

Recursos

  • Motor de mundo 2D procedural

    Geracao de mundo com biomas, cavernas, estruturas e lagos. Configuracao de densidade de ores por camada. Spawnpoints de chefes em localizacoes especificas.

  • Sistema de mineracao e crafting 2D

    Quebrar tiles de bloco coleta materiais. Crafting em bancada ou estacao especializada. Receitas descobertas automaticamente com materiais novos.

  • Sistema de chefes com fases

    Chefes com multiplas fases, patterns de ataque por fase e transicoes com animacao. Cada fase usa ataques diferentes que o jogador precisa aprender.

  • Sistema de NPC town

    NPCs comerciantes que se mudam pra casas construidas pelo jogador. Cada NPC tem restricoes de bioma e de progresso. Vendem itens exclusivos.

Genre fit

  • Sandbox
  • Survival
  • Action
  • Platformer
  • Crafting
  • RPG
  • Desktop
  • Web
  • Mobile

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