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Made with Grok Imagine · CC0 · 13 Oct 2026
Generated from: Single 2D pixel art sprite for a top-down forest roguelike game (Understalk): ONE round wet silk venom droplet projectile, a soft rounded blob, NOT pointed, no spikes, no shard shape. Slightly oval droplet with a short drip tail hanging off the lower-left, and a wet glossy highlight of only two or three bright pixels on the upper-left of the body to sell the damp shine. Dull desaturated warm purple body (muted plum/dusty violet) with a lighter lilac-mauve core in the middle, plus a thin dark desaturated purple-black outline so it reads clearly on dark leaf-litter ground. Muted damp-forest palette, roughly 10 flat colors, earthy and dull, no neon, no saturated magenta or bright cyan anywhere in the art. Genuine hard-edged pixel art on an explicit small 32x32 pixel grid: every art pixel is a large flat uniform square block, hard crisp square edges, NO anti-aliasing, NO blur, NO soft gradients, NO glow bloom, NO smooth shading, NO 3D render look. Subject perfectly centered, drawn at about 24 pixels wide and 24 pixels tall inside the 32x32 grid, leaving a 3 pixel empty margin on every side, nothing touching the image border. Flat solid pure green #00FF00 background, one single subject, no drop shadow, no splash, no second object, no text, no labels, no watermark, no border frame.
Creator
Benyer 007
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Use, share, and remix the model freely with no restrictions and no attribution needed.