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Made with Nano Banana 2 Lite · CC0 · 17 Oct 2026
Generated from: Full body stylized 3D character on a plain deep charcoal background: a wiry figure in a patchwork neon-trimmed jumpsuit with tool holsters on both thighs and a cracked visor helmet, standing beside a compact angular cyberpunk vehicle covered in welded panel patches, glowing circuitry lines along the body, asymmetrical headlights, character's signature colors are electric teal, matte black and acid yellow, strong compact silhouette, one recognizable feature: a mechanical wrench arm prosthetic on the left hand Drawn in this game's art direction: Stylized 3D rendering, semi-realistic proportions with exaggerated surface detail, hard-surface materials including riveted metal, painted chassis, worn rubber and glowing trim, dynamic directional lighting with strong rim light and subtle ambient occlusion, vivid saturated palette with bold color-coding per faction, cinematic wide or low camera angles with shallow depth of field, physically simulated deformation detail on vehicles Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Вячеслав Шебанов
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Use, share, and remix the model freely with no restrictions and no attribution needed.