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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: Top-down game layout of an underwater sea cavern, rocky coral walls forming the maze boundary, large translucent bubbles drifting slowly across sandy open floor acting as moving obstacles, scattered pearl coins on the seabed, bioluminescent patches lighting key areas, hand-drawn sketch style, deep teal and aqua palette with warm pearl white coin highlights Drawn in this game's art direction: Hand-drawn sketch illustration, slightly textured paper feel, bold expressive ink outlines, watercolor wash fills, soft cel-shaded depth, warm saturated palette with playful accent colors, top-down perspective, clean and lively children's book mood Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
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