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Made with Nano Banana 2 Lite · CC0 · 16 Oct 2026
Generated from: Top-down pixel art view of a 7x7 grid maze, a small round hero token on one side and a spiky red enemy token on the other, both highlighted by dotted movement lines, a golden chest token glowing at the maze center, maze tiles in muted grey stone with bright green open paths, cool blue and red contrast lighting from above Drawn in this game's art direction: Top-down pixel art, 16-bit style, chunky clean pixel rendering, bold outlines, flat lit with warm accent glows, saturated jewel-tone palette with deep shadow backgrounds, crisp and readable at small tile sizes Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
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user_2c3c18da
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