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Made with Nano Banana 2 Lite · CC0 · 14 Oct 2026
Generated from: First-person view from a suburban front yard at night, stubby egg-cat hands gripping a glowing diamond barely visible below the view, a shimmering circular portal glowing at the garden gate ahead, sprinkler system running, fence gate swinging open, motion blur on the edges suggesting slow waddling, photorealistic stylised 3D rendering, suburban streetlights and moonlight Drawn in this game's art direction: Stylised 3D photoreal render, smooth rounded plastic-like surfaces with soft subsurface on organic shapes, three-point studio and environmental lighting with strong rim highlights, saturated but grounded colour palettes, slight fisheye lens distortion to match first-person cat-height camera, cinematic depth of field, no flat cartoon shading Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Vincent Osmak
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