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Godot AssetLib / 3D tools
Mesh Merge Tool
by gamehooe
A Godot tool for merging meshes when a scene needs fewer draw calls or cleaner exported geometry.
meshoptimization3Dexport
- Catalog label
- Godot AssetLib
- License
- MIT
- Godot version
- 4.4
- Version
- AssetLib snapshot
- Snapshot
- 2026-06-07
What it is
This entry is an external AssetLib or Asset Store lead. It is listed because the workflow may be useful for Summer projects, but it has not become a Summer-owned integration.
Why it fits
- Speeds up world, terrain, road, sky, mesh, or scene authoring.
- Keeps generated or edited level data visible inside the Godot project.
- Needs performance checks once generated content gets large.
Before you add it
- Useful after generated or kitbashed scenes get too fragmented.
- Install manually from upstream; Summer does not run plugin uploads from this page.
Source and ownership
A cached external AssetLib or Asset Store lead. Treat it as metadata until you have read the upstream docs and tested it in a disposable project.