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Godot community / XR
Godot OpenXR Vendors Plugin
by Godot XR
OpenXR vendor extensions and export settings for XR projects targeting specific headsets and stores.
OpenXRVRARexport
- Catalog label
- Godot community
- License
- MIT
- Godot version
- 4.4
- Version
- 4.3.1
- Snapshot
- 2026-06-08
What it is
This entry is an external Godot community add-on. It is listed because the workflow fits common Summer projects, not because Summer owns the code or replaces the upstream maintainer.
Why it fits
- Provides XR setup pieces that are tedious to rebuild per project.
- Helps prototypes reach headset testing faster.
- Still needs device, export, and store-target validation.
Before you add it
- XR export settings can be platform-specific. Review per headset and store target.
- Install manually from upstream; Summer does not run plugin uploads from this page.
Source and ownership
External Godot community software. Summer does not own it, ship it, or replace the upstream maintainer's documentation.