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Godot community / XR

Godot OpenXR Vendors Plugin

by Godot XR

OpenXR vendor extensions and export settings for XR projects targeting specific headsets and stores.

OpenXRVRARexport
Catalog label
Godot community
License
MIT
Godot version
4.4
Version
4.3.1
Snapshot
2026-06-08

What it is

This entry is an external Godot community add-on. It is listed because the workflow fits common Summer projects, not because Summer owns the code or replaces the upstream maintainer.

Why it fits

  • Provides XR setup pieces that are tedious to rebuild per project.
  • Helps prototypes reach headset testing faster.
  • Still needs device, export, and store-target validation.

Before you add it

  • XR export settings can be platform-specific. Review per headset and store target.
  • Install manually from upstream; Summer does not run plugin uploads from this page.

Source and ownership

External Godot community software. Summer does not own it, ship it, or replace the upstream maintainer's documentation.