Summer 3D
Create 3D modelsfor your game
Start with a prompt or reference image. Choose a model, then inspect the generated mesh.
See examplesMake a lower-poly 3D model
Start with text, one image, or several views if the selected model supports them.
Add your input
Describe the shape you want or add PNG, JPEG, or WebP references in the image slots offered by the model.
Choose a target
If Polygons appears in settings, choose Auto or an available target. Topology choices also depend on the model.
Check the mesh
Generate and rotate the preview. Download the GLB or open it in Studio, then inspect its polygon count, materials, scale, and performance in your game.
Examples
Real models from the picker. Drag one around in 3D, or recreate it with one click.
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3DTripo
Tripo P2 for game 3D models
Tripo P2 is Tripo's September 2026 foundation model and the first AI 3D model to generate quad topology natively. Summer runs it from a prompt or an image, with standard, detailed or extreme textures, PBR, and a face limit up to 50,000 triangles or 25,000 quads.
What game makers use it for
- Production meshes with clean quad edge flow for rigging and editing.
- Game-ready props at a controlled face budget.
- Hero assets with extreme texture detail for close-ups.