Summer 3D
Create 3D modelsfor your game
Start with a prompt or reference image. Choose a model, then inspect the generated mesh.
See examplesMake a lower-poly 3D model
Start with text, one image, or several views if the selected model supports them.
Add your input
Describe the shape you want or add PNG, JPEG, or WebP references in the image slots offered by the model.
Choose a target
If Polygons appears in settings, choose Auto or an available target. Topology choices also depend on the model.
Check the mesh
Generate and rotate the preview. Download the GLB or open it in Studio, then inspect its polygon count, materials, scale, and performance in your game.
Examples
Real models from the picker. Drag one around in 3D, or recreate it with one click.
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3DPixal3D
Pixal3D for game 3D models
Pixal3D is an image to 3D model built on TRELLIS.2 that keeps the model aligned with the source image. Summer asks it for a game-friendly vertex budget.
What game makers use it for
- Hero props that must match their concept art closely.
- Clean remeshed meshes that are easy to edit and rig.
- Fast textured models from a single render.