Summer 3D
Create 3D modelsfor your game
Start with a prompt or reference image. Choose a model, then inspect the generated mesh.
See examplesMake a lower-poly 3D model
Start with text, one image, or several views if the selected model supports them.
Add your input
Describe the shape you want or add PNG, JPEG, or WebP references in the image slots offered by the model.
Choose a target
If Polygons appears in settings, choose Auto or an available target. Topology choices also depend on the model.
Check the mesh
Generate and rotate the preview. Download the GLB or open it in Studio, then inspect its polygon count, materials, scale, and performance in your game.
Examples
Real models from the picker. Drag one around in 3D, or recreate it with one click.
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3DTripo
Tripo H3.1 for game 3D models
Tripo H3.1 builds a textured mesh from a prompt, one image or up to four views, with optional detailed geometry and quad topology.
What game makers use it for
- Quad-topology meshes that are easier to edit in a modeling tool.
- Multi-view reconstructions of props and characters.
- Detailed hero assets with PBR textures.
In Summer
- Price
- From 50 credits per 3D model
- Inputs
- Text to 3D, Image to 3D, Multi-view to 3D