Summer 3D

Create 3D modelsfor your game

Start with a prompt or reference image. Choose a model, then inspect the generated mesh.

See examples

Make a lower-poly 3D model

Start with text, one image, or several views if the selected model supports them.

  1. Add your input

    Describe the shape you want or add PNG, JPEG, or WebP references in the image slots offered by the model.

  2. Choose a target

    If Polygons appears in settings, choose Auto or an available target. Topology choices also depend on the model.

  3. Check the mesh

    Generate and rotate the preview. Download the GLB or open it in Studio, then inspect its polygon count, materials, scale, and performance in your game.

Examples

Real models from the picker. Drag one around in 3D, or recreate it with one click.

3D
Hi3D V3.0
3D
AshaRigged and animated in Summer, recreates her mesh with Meshy 6
3D
Tripo H3.1
3D
RookRigged and animated in Summer, recreates the mesh with Meshy 6
3D
The Realm PrincessFree CC0 model in the asset store, made with Meshy 6Open in the asset store
3D
Hunyuan 3D 3.1 Pro
3D
Meshy 6
3D
Rodin 2.5 High
3D
Hunyuan 3D 3.1 Rapid
3D
Treasure chest
3D
Meshy 7.1
3D
Tripo P2
3D
Rodin 2.5 High
3D
Tripo H3.1
3D
Rodin 2.5 Fast
3D
EmberlingFree CC0 model in the asset store, made with Hunyuan 3D 3.1 ProOpen in the asset store
3D
Seated Jade Spirit FoxFree CC0 model in the asset store, made with Meshy 6Open in the asset store
3D
Kubii ValluneFree CC0 model in the asset store, made with Hunyuan 3D 3.1 ProOpen in the asset store
3D
EmberfoxFree CC0 model in the asset store, made with Hunyuan 3D 3.1 ProOpen in the asset store
3D
Floppy Eared PuppyFree CC0 model in the asset store, made with Meshy 6Open in the asset store
3D
Floating Temple ArenaFree CC0 model in the asset store, made with Meshy 6Open in the asset store

Hitem3D

Hi3D V3.0 for game 3D models

Hi3D V3.0 from Math Magic (the Sparc3D team behind Hitem3D) launched in August 2026 and builds at 2048 cubed voxel resolution. Summer runs its quality tier from one image or four named views, textured with PBR, with a face count from 100,000.

What game makers use it for

  • Sculpt-level detail on statues, armor and ornate props.
  • Collectibles and hero pieces seen up close.
  • High-detail sources to bake down onto lighter game meshes.

In Summer

Price
From 210 credits per 3D model
Inputs
Image to 3D, Multi-view to 3D
Everything about Hi3D V3.0