Summer 3D
Create 3D modelsfor your game
Start with a prompt or reference image. Choose a model, then inspect the generated mesh.
See examplesMake a lower-poly 3D model
Start with text, one image, or several views if the selected model supports them.
Add your input
Describe the shape you want or add PNG, JPEG, or WebP references in the image slots offered by the model.
Choose a target
If Polygons appears in settings, choose Auto or an available target. Topology choices also depend on the model.
Check the mesh
Generate and rotate the preview. Download the GLB or open it in Studio, then inspect its polygon count, materials, scale, and performance in your game.
Examples
Real models from the picker. Drag one around in 3D, or recreate it with one click.
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3DHitem3D
Hi3D V3.0 for game 3D models
Hi3D V3.0 from Math Magic (the Sparc3D team behind Hitem3D) launched in August 2026 and builds at 2048 cubed voxel resolution. Summer runs its quality tier from one image or four named views, textured with PBR, with a face count from 100,000.
What game makers use it for
- Sculpt-level detail on statues, armor and ornate props.
- Collectibles and hero pieces seen up close.
- High-detail sources to bake down onto lighter game meshes.
In Summer
- Price
- From 210 credits per 3D model
- Inputs
- Image to 3D, Multi-view to 3D