Summer 3D
Create 3D modelsfor your game
Start with a prompt or reference image. Choose a model, then inspect the generated mesh.
See examplesMake a lower-poly 3D model
Start with text, one image, or several views if the selected model supports them.
Add your input
Describe the shape you want or add PNG, JPEG, or WebP references in the image slots offered by the model.
Choose a target
If Polygons appears in settings, choose Auto or an available target. Topology choices also depend on the model.
Check the mesh
Generate and rotate the preview. Download the GLB or open it in Studio, then inspect its polygon count, materials, scale, and performance in your game.
Examples
Real models from the picker. Drag one around in 3D, or recreate it with one click.
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3DHyper3D
Rodin 2.5 High for game 3D models
Rodin 2.5 from Hyper3D targets production-ready assets. Summer runs its High tier from a prompt, a single image or up to five reference views, with PBR materials and clean topology.
What game makers use it for
- Assets meant to ship, not just prototype, where topology matters.
- Turning a multi-view character or prop sheet into one model.
- PBR-textured objects that respond correctly to scene lighting.
In Summer
- Price
- From 40 credits per 3D model
- Inputs
- Text to 3D, Image to 3D, Multi-view to 3D