Create cutscenesfor your game

Describe the shot or start from a frame of your game, and render it with frontier video models.

Examples

Seedance 2.5
Kling 3.0
Seedance 2.5
Seedance 2.5
Wan 3.0
MiniMax H3 Max
Seedance 2.5
Gemini Omni Flash

ByteDance

Seedance 2.0 Fast for game videos

Seedance 2.0 Fast is the speed tier of ByteDance's Seedance 2.0. It supports text, a start image with optional end frame, and reference images or clips, with the widest range of aspect ratios in Summer's video lineup.

Made with Seedance 2.0 Fast

  • Earth zoom out: she waves as the camera pulls smoothly back and up; the tiny planet shrinks and rotates, revealing it floating in a pastel starry sky among other little planets with their own houses and trees, connected by glowing paths. Continuous smooth pull-back. One continuous shot, no cuts, consistent character, correct anatomy and hands, no text, no logos, no captions.

What game makers use it for

  • Longer single shots, up to 15 seconds, for trailers and teasers.
  • Start-to-end-frame animation, such as a door opening or a transformation between two poses.
  • Vertical 9:16 and ultrawide 21:9 cuts of the same idea for different platforms.

In Summer

Price
35 credits per second of video
Inputs
Text to video, Image to video, Reference to video
Everything about Seedance 2.0 Fast