Create cutscenesfor your game
Describe the shot or start from a frame of your game, and render it with frontier video models.
ByteDance
Seedance 2.0 Fast for game videos
Seedance 2.0 Fast is the speed tier of ByteDance's Seedance 2.0. It supports text, a start image with optional end frame, and reference images or clips, with the widest range of aspect ratios in Summer's video lineup.
Made with Seedance 2.0 Fast
Earth zoom out: she waves as the camera pulls smoothly back and up; the tiny planet shrinks and rotates, revealing it floating in a pastel starry sky among other little planets with their own houses and trees, connected by glowing paths. Continuous smooth pull-back. One continuous shot, no cuts, consistent character, correct anatomy and hands, no text, no logos, no captions.
What game makers use it for
- Longer single shots, up to 15 seconds, for trailers and teasers.
- Start-to-end-frame animation, such as a door opening or a transformation between two poses.
- Vertical 9:16 and ultrawide 21:9 cuts of the same idea for different platforms.
In Summer
- Price
- 35 credits per second of video
- Inputs
- Text to video, Image to video, Reference to video