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Made with Nano Banana 2 Lite · CC0 · 16 Oct 2026
Generated from: 16-bit pixel art animation strip: ONE single horizontal row of exactly 6 equal-sized frames of the same character. No grid, no second row, no columns below, single strip only. Subject: young girl platformer heroine, side view profile, walking to the RIGHT and facing right in every single frame, short dark hair with a small ponytail, simple tunic top and trousers, boots, limited dark high-contrast palette (near-black outline, dark blues and greys, one small warm red accent on the tunic), 3-tone flat shading, hard 1px dark outline, crisp chunky pixels, no anti-aliasing, no blur, readable silhouette. The 6 frames are one complete walk cycle in this exact order: frame 1 contact pose (front leg straight forward, back leg straight behind), frame 2 passing pose (legs together under the body, body at its highest), frame 3 push-off pose (back leg extended far behind, front knee lifted), frame 4 contact pose mirrored (opposite leg forward), frame 5 passing pose mirrored, frame 6 push-off mirrored. Legs clearly separated with a visible open stride and both feet readable in every frame, arms counter-swinging. Absolutely uniform layout: every figure is exactly the same height and same scale, heads all at exactly the same height, feet all on exactly the same baseline, each figure centered in its own invisible equal-width column, with a wide empty margin on both sides of each figure so no pixel of hair, hand or boot ever touches or crosses a column edge, and nothing sits above the top of the head. Plain flat solid magenta background, perfectly uniform, no gradient. No text, no numbers, no labels, no watermark, no signature, no border, no frame lines, no dividing lines, no grid lines, no ground line, no ground shadow, no drop shadow, no motion lines, no dust, no extra props.
Creator
Tymek Bojar
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Use, share, and remix the model freely with no restrictions and no attribution needed.