
Made with Nano Banana 2 Lite · CC0 · 30 Aug 2026
Generated from: Original 2D pixel-art top-down character sprite sheet for a compact female hero named Mia, inspired by the provided visual reference but newly created. Strict uniform 6 columns x 8 rows grid, exactly 48 isolated character frames, each cell identical size and centered, with generous clean solid white background for later removal. No text, labels, borders, UI, scenery, props, shadows, or extra elements. Thick crisp black pixel outline, voluminous dark hair, light face, clearly visible purple eyeglass frames, cyan-blue outfit, magenta and violet accents, blue legs, dark shoes. Preserve one identical character identity, silhouette, palette, proportions, and pixel scale in every frame. Row order top to bottom: idle, walk, run, attack, dash, jump, shoot, cast/magic. Each row has exactly 6 distinct readable animation poses: idle micro-bob and subtle hair movement; walk alternating legs and arms; run wider steps with controlled lean; attack readable compact attack arc pose; dash forward pose with restrained streak-like motion implied only by pose; jump compact vertical arc with changing lift; shoot arm extended with a small light effect held close to the hand; cast/magic preparation and compact purple wave suggestion close to the body. Keep all effects contained within the character cell. Orthographic top-down action RPG sprite art, sharp nearest-neighbor pixel clusters, no realism, no full-body realistic rendering, no tie, no costume changes.
Creator
Giorgia Jonnetti
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