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Godot community / Narrative

# Dialogue Manager 3

by nathanhoad

Nonlinear dialogue tooling for Godot, including editor feedback, localization support, and custom dialogue balloons.

dialoguelocalizationNPCswriting

[Open in Studio](https://www.summerengine.com/studio/plugins?plugin=dialogue-manager-3)

[Upstream page](https://godotengine.org/asset-library/asset/3654)

[Repo](https://github.com/nathanhoad/godot%5Fdialogue%5Fmanager)

Catalog label

Godot community

License

MIT

Godot version

4.4

Version

3.10.4

Snapshot

2026-06-07

## What it is

This entry is an external Godot community add-on. It is listed because the workflow fits common Summer projects, not because Summer owns the code or replaces the upstream maintainer.

## Why it fits

* Adds content or state-management helpers for project workflows.
* Can shorten prototypes that need dialogue, save-state, rich text, or media playback.
* The game should still own its story state, save schema, and platform constraints.

## Before you add it

* External Godot add-on for narrative games. Keep story state owned by your game code.
* Install manually from upstream; Summer does not run plugin uploads from this page.

## Source and ownership

External Godot community software. Summer does not own it, ship it, or replace the upstream maintainer's documentation.

[Open upstream](https://godotengine.org/asset-library/asset/3654)

[Open repo](https://github.com/nathanhoad/godot%5Fdialogue%5Fmanager)

Source: https://www.summerengine.com/plugins/dialogue-manager-3

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