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Godot AssetLib / 2D tools

# A-Star Grid Map

by Maaack

A node for building AStarGrid2D maps from TileMapLayers and dynamic collider groups.

pathfindingTileMapAStarGrid2D2D

[Open in Studio](https://www.summerengine.com/studio/plugins?plugin=a-star-grid-map)

[Upstream page](https://godotengine.org/asset-library/asset/4950)

[Repo](https://github.com/Maaack/Godot-A-Star-Grid-Map)

Catalog label

Godot AssetLib

License

MIT

Godot version

4.4

Version

0.1.0

Snapshot

2026-06-07

## What it is

This entry is an external AssetLib or Asset Store lead. It is listed because the workflow may be useful for Summer projects, but it has not become a Summer-owned integration.

## Why it fits

* Provides reusable runtime systems for authored gameplay behavior.
* Can reduce boilerplate around NPCs, inventory, pathfinding, or game-state logic.
* Project-specific rules should stay explicit in your own code.

## Before you add it

* Useful when agents generate tile-based movement or tactical game prototypes.
* Install manually from upstream; Summer does not run plugin uploads from this page.

## Source and ownership

A cached external AssetLib or Asset Store lead. Treat it as metadata until you have read the upstream docs and tested it in a disposable project.

[Open upstream](https://godotengine.org/asset-library/asset/4950)

[Open repo](https://github.com/Maaack/Godot-A-Star-Grid-Map)

Source: https://www.summerengine.com/plugins/a-star-grid-map

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