# Nano Banana 2 Lite for game development

Vendor: Google. Type: Image. Status: live.

Fast 1K image generation and reference editing for clean game-asset references.

Nano Banana 2 Lite is a fast Google image model. In Summer it generates 1K images and edits with up to four reference images, which makes it a good default for asset references and quick variations.

## What it is good for in games

- Clean, centered asset references ready for image to 3D.
- Variations of an existing sprite or prop from a reference image.
- Keeping a set of items in one style by editing from the same reference.

## In Summer Studio

- Nano Banana 2 Lite (Text to image, Image editing)

Cost depends on the models you choose. Your dashboard shows spend as it happens.

Try it: https://www.summerengine.com/studio?tab=image&generator=nano-banana-2

## Use it from Claude, Cursor or Codex

Call summer_generate_image with model: "nano-banana-2" through the Summer MCP server. Setup: https://www.summerengine.com/mcp

## Questions

### What is Nano Banana 2 Lite good for in game development?

Nano Banana 2 Lite is a fast Google image model. In Summer it generates 1K images and edits with up to four reference images, which makes it a good default for asset references and quick variations. Typical game uses: clean, centered asset references ready for image to 3D; variations of an existing sprite or prop from a reference image; keeping a set of items in one style by editing from the same reference.

### Can Nano Banana 2 Lite edit an existing image?

Nano Banana 2 Lite supports text to image and image editing in Summer. It can also edit an existing image using up to 4 reference images.

### Can I use Nano Banana 2 Lite from Claude Code, Cursor or Codex?

Yes. Connect the Summer MCP server to Claude Code, Cursor, Codex or another MCP client, then ask your agent to generate with summer_generate_image with model: "nano-banana-2". Setup instructions are at summerengine.com/mcp.

### Where do Nano Banana 2 Lite results go?

Every generation is saved to your Summer asset library. From there you can download it or bring it into a Summer Engine project.

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