[Back to changelog](https://www.summerengine.com/changelog)

# v0.5.59 — A smoother editor and more reliable 3D creation

Released July 26, 2026

## Highlights

* Heavy AI and bridge work stays within a guarded main-thread budget
* Repeated project polling reuses known state instead of rereading the same data
* 3D generation, Studio imports, retries, and credit handling recover more safely

## Changes

Added
* Main-thread work now has explicit budgets, diagnostics, and hard guards for long-running editor tasks
* Studio uses safe browser storage helpers so malformed local state cannot break the workspace

Improved
* Bridge receipt polling and WebView DPI handling reuse cached values instead of repeating hot-path work
* Meshy-backed 3D requests route through the supported Fal pipeline while preserving rig and character identity
* Visual claims require stronger proof and unsupported web shaders degrade safely

Fixed
* Credit races and insufficient-credit errors preserve correct charges and actionable user feedback
* Studio imports and uncertain bridge retries avoid duplicate or partially applied work
* Interrupted onboarding and asset-repair flows recover without losing their pending handoff

Source: https://www.summerengine.com/changelog/0.5.59

---

## Machine-readable resources

- Site index for agents: https://www.summerengine.com/llms.txt
- Full inlined content: https://www.summerengine.com/llms-full.txt
- Porting catalog: https://www.summerengine.com/llms-porting.txt
- Structured catalog: https://www.summerengine.com/agent-catalog.json
- Sitemap: https://www.summerengine.com/sitemap.xml
- Developer resources: https://www.summerengine.com/docs