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Made with Nano Banana 2 Lite · 27 Oct 2026

# Tom-Armut, el superviviente

Generated from: Full body portrait of a 20-year-old male character, short messy dark hair, worn brown leather jacket covered in resistance cloth patches, ripped dark jeans, mud-caked military boots, slight forward hunch posture showing weight and fatigue, a battered AK-47 slung over one shoulder with electrical tape on the stock, a cracked 9mm pistol holstered at hip, plain dark background, strong silhouette with two signature colors of faded brown leather and muted olive green patches, one recognizable detail of a glowing resistance symbol patch on the left shoulder, photoreal character render with cinematic lighting Drawn in this game's art direction: Photoreal cinematic 3D render, high-fidelity PBR materials with elevated roughness and metalness on wet surfaces, volumetric acid rain particles, dynamic neon reflections in puddles using physically accurate shaders, deep contrast chiaroscuro lighting with motivated sources only, palette anchored in cold blue-black shadows with red and cyan neon accents and warm amber firelight pockets, handheld-feel camera with slight depth of field, inspired by the gritty weight and atmosphere of open-world survival action games Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.

Type

Game Art

Download requests

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[Creator Danielita](https://www.summerengine.com/Danielita)

## Specs

Format

PNG

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