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Made with GPT Image 2 · 31 Oct 2026

# Skoll pixel idle and reactions

Generated from: Pixel art battle animation sprite sheet for a 2D fantasy tactics RPG, in the style of classic 16-bit/32-bit handheld strategy RPG battle animations: crisp pixel art, limited palette, dark 1-pixel outlines, clean shading, readable silhouettes, dynamic expressive anime poses. The SAME character in every frame, faithful to the reference image: Sköll, a lean young Wolfen warrior with a wolf's head, grey-and-white fur, pale blue eyes, blue lightning war-paint, bone and feather charms, a glowing blue storm-glass necklace, a fur-trimmed leather vest, hide kilt with bone toggles, forearm wraps, a bushy tail, barefoot clawed wolf feet; a short horn bow on his back; the long tribal hunting SPEAR with a flint head and feathers in both hands; NO cape. 10 frames, ALL in ONE single horizontal row (never wrap to a second row), evenly spaced, same scale and same ground line in every frame, side view, character FACING RIGHT: 1 springy low battle stance, spear levelled, tail up; 2 stance, bouncing on his toes; 3 stance, ears twitching; 4 hit reaction: knocked back, yelping; 5 staggered, shaking his head; 6 dodge: a fast acrobatic leap sideways with a faint blue wind trail; 7 landing on all fours then rising; 8 death: falling to his knees; 9 death: collapsing on his side; 10 death: lying on the ground, the spear beside him. Plain flat white background, no text, no frame numbers, no borders, no ground shadows.

Type

Game Art

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[Creator Inco Kija](https://www.summerengine.com/Inco Kija)

## Specs

Format

PNG

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