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Made with Nano Banana 2 Lite · 24 Oct 2026

# Launch rivals off the edge

Generated from: A cartoon-style 3D side-view action scene on a floating platform stage. Two original fighter characters clash mid-air at the center of the screen, one delivering a powerful spinning kick that sends the other flying toward the edge of the stage. Motion blur trails follow the launched character. The platform is lit from above with dramatic rim lighting. Bright, saturated palette with deep blue void surrounding the stage. Drawn in this game's art direction: Stylised 3D cartoon rendering, slightly cel-shaded with clean outlines, smooth plastic-like materials with subtle subsurface shading, strong rim lighting and bold drop shadows, dynamic saturated palette with vivid complementary accent colors, wide side-view cinematic camera with slight depth of field blur on the background Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.

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Game Art

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[Creator médine allouche](https://www.summerengine.com/médine allouche)

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