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Made with Seedream 5.0 Pro · 26 Oct 2026

# Gwenith Cast Back Grid

Generated from: Pixel-art sprite sheet for a game, 8 frames arranged in a 2 by 4 grid: 4 figures in the TOP row and 4 figures in the BOTTOM row, reading left to right. Each figure sits alone inside its own large empty cell of plain white background; figures never touch each other or the image edge; there is generous empty white space all around every figure. No grid lines, no panels, no borders, no captions, no text, no numbers. Every one of the 8 figures is the SAME woman, GWENITH SANCAR, a young desert fire-mage, drawn from STRICTLY BEHIND: only her back, the back of her head, and the backs of her arms. Her face is never visible in any frame. Design, identical in all 8 frames: - long loose wavy BLACK hair down her back to mid-back, several loose strands - PURPLE wrap top with GOLD leaf embroidery on the shoulders and back, cropped midriff - wide BROWN leather wrapped waist sash - long PURPLE skirt with a CREAM and GOLD leaf border at the hem, layered over a BLACK cloth skirt - BROWN leather bracer wraps on both forearms, BROWN leather wrapped boots Pose in all 8 frames: low combat stance from behind, knees bent, boots planted apart in exactly the same spot every frame, shoulders squared, her right arm angled out to the side away from her body holding a bright ORANGE-YELLOW flame in her open hand - the flame is clearly visible beside her hip and torso - her left arm braced in close. Variation between the 8 frames: the flame changes shape, height and flicker on 4 of the 8 frames and holds steady on the other 4; the skirt hem and loose hair ends sway on 5 of the 8 frames and hold still on the other 3; a very subtle rise and fall of the upper back and shoulders for breathing. Feet never move. Style: crisp hard-edged 16-bit pixel art, visible square pixels, no anti-aliasing, no blur, no gradients, limited palette of about 28 colors, bold dark outline, a small warm orange light spill from the flame onto the nearby arm, hair and skirt. Background: flat uniform pure white (#FFFFFF) only, no shadows, no ground line, no props.

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Game Art

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[Creator user\_e8a0ca61](https://www.summerengine.com/user%5Fe8a0ca61)

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