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Made with GPT Image 2 · 31 Oct 2026

# Gwen pixel idle and reactions v2

Generated from: Pixel art battle animation sprite sheet for a 2D fantasy tactics RPG, in the style of classic 16-bit/32-bit handheld strategy RPG battle animations: crisp pixel art, limited palette, dark 1-pixel outlines, clean shading, readable silhouettes, dynamic expressive anime poses. The SAME character in every frame, faithful to the reference image: Gwen, a tall WOMAN knight, clearly female: a pretty feminine face with long dark eyelashes and soft lips, slim waist and an athletic feminine figure; short black pixie-cut hair with long side-swept bangs over one eye; steel-grey eyes; a scar through her eyebrow; FAIR skin with a warm tint (NOT pale white); plain polished steel plate armour shaped for a woman, a deep royal-blue surcoat skirt to the knees, dark leather belt; her bare right forearm shows faint glowing silver script; NO cape; a plain steel longsword in her right hand. 10 frames, ALL in ONE single horizontal row (never wrap to a second row), evenly spaced, same scale and same ground line in every frame, side view, character FACING RIGHT: 1 battle stance, sword in a high guard, disciplined; 2 battle stance breathing; 3 battle stance breathing, slight variation; 4 hit reaction: recoiling backward, sparks off her armour; 5 staggered, gritting her teeth; 6 dodge: a sharp side-step back with two faint silver afterimages; 7 landing from the dodge, guard back up; 8 death: dropping to one knee, leaning on her sword; 9 death: collapsing forward; 10 death: lying on the ground, sword beside her. Plain flat white background, no text, no frame numbers, no borders, no ground shadows.

Type

Game Art

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[Creator Inco Kija](https://www.summerengine.com/Inco Kija)

## Specs

Format

PNG

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