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Made with GPT Image 2 · 31 Oct 2026

# Fenna pixel idle and reactions

Generated from: Pixel art battle animation sprite sheet for a 2D fantasy tactics RPG, in the style of classic 16-bit/32-bit handheld strategy RPG battle animations: crisp pixel art, limited palette, dark 1-pixel outlines, clean shading, readable silhouettes, dynamic expressive anime poses. The SAME character in every frame, faithful to the reference image but WITHOUT the lynx: Fenna, a wiry young WOMAN huntress (clearly female, feminine face); long tangled dark-brown hair with feathers, beads and twigs, bright green eyes, dark antler tattoos on her neck, FAIR sun-tanned skin (NOT pale white); bark-plate and hide armour, bare arms with leather wraps, a short skirt of hide strips over dark leggings, a short moss-green fur cloak on her shoulders, barefoot with foot-wraps; quiver on her back, hatchet at her hip; a rough dark-wood longbow with antler tips in her LEFT hand; NO long cape. 10 frames, ALL in ONE single horizontal row (never wrap to a second row), evenly spaced, same scale and same ground line in every frame, side view, character FACING RIGHT: 1 low crouched hunter's stance, bow ready; 2 stance breathing; 3 stance, sniffing the air; 4 hit reaction: recoiling backward, snarling; 5 staggered; 6 dodge: a fast animal-like sideways leap with a faint green afterimage; 7 landing on all fours then rising; 8 death: dropping to her knees; 9 death: collapsing to one side; 10 death: lying on the ground, the bow beside her. Plain flat white background, no text, no frame numbers, no borders, no ground shadows.

Type

Game Art

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[Creator Inco Kija](https://www.summerengine.com/Inco Kija)

## Specs

Format

PNG

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