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Made with GPT Image 2 · 24 Oct 2026

# Crossroads blockout capture (flat colour)

Generated from: Flat-colour 3D blockout render of an ancient crossroads, seen from one fixed orthographic game camera tilted 30 degrees down and yawed 45 degrees (high three-quarter top-down view, like a tilted isometric game map). Every object is a simple UNTEXTURED matte flat-colour primitive: boxes, cylinders, prisms, spheres, with hard clean edges. Renderer look only: NO brush detail, NO gradients on surfaces, NO textures, NO outlines, NO labels, NO text, NO characters, NO UI. Even soft lighting so every face reads (lighter top faces, mid-tone side faces), dark charcoal background above the horizon. Short soft contact shadows only, no long cast shadows on the ground. Layout, centred on the crossroads, filling the frame: - Cobblestone crossroads in the exact middle: one light-brown road 3.4 m wide running from the lower-left edge to the upper-right edge of the frame, a second light-brown road 3.4 m wide from the lower-right edge to the upper-left edge, both crossing on a round cobbled patch. - At dead centre: a low round grey stone dais about 5.4 m wide, 0.34 m high, and standing on it a tall narrow light-grey stone waystone slab (about 1 m wide, 3.1 m tall, turned slightly) with a wider flat capstone on top. - Three tall brown wooden lantern posts with small square orange-glowing lantern boxes and flat dark charcoal iron caps: one just right of centre, one in the lower-left of the frame, one in the upper-left of the frame. - Upper middle: a ruined shrine - two round light-grey stone pillars 3 m tall set 3.4 m apart, a grey stone lintel beam across their tops, a low grey stone step slab at their feet. - Upper right: a small stone cottage - cream plaster walls about 4.4 m wide and 2.7 m tall, a steep deep-red clay-tile gabled roof overhanging the walls, a tall brown wooden door slab in its front-right wall, a grey stone chimney block on the roof. - Lower left: a stone well - a round grey stone base 2.7 m across with a dark opening in the top, two thin brown wooden posts, and a gold-yellow thatch prism roof over them. - Right of centre: a brown wooden signpost with two crossed brown sign boards at its top. - Scattered on the grass around the square: four low flat pink flower beds, four leaning grey standing stones, two brown log seats lying on their sides, five small round dark-green dome bushes. - Around the whole frame edge, ten big trees: brown cylindrical trunks with large round green sphere canopies, three clustered at the left edge, three along the top edge, two at the right edge, two at the bottom edge. - Ground: flat green grass everywhere except the cobbled roads. Colour key, one flat matte colour per object: light brown = cobblestone roads, green = grass, dark green = tree canopies and bushes, brown = wooden posts, sign boards and logs, red = clay tile roof, gold = thatch, cream = plaster walls, grey = weathered stone (dais, waystone, shrine, well, chimney, standing stones), pink = flower beds, orange = lantern light, dark charcoal = iron caps.

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Game Art

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blockoutpainted-2.5dcrossroads

[Creator Samuel](https://www.summerengine.com/Samuel)

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