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Made with Summer Pixel · 26 Oct 2026

# Cozy Coastal Village Background

Edited image: Repaint this flat colour blockout as a finished cozy coastal game background. STRICT RULE: keep every shape exactly where it is, with the exact same silhouette, position and size. Do not move, add, remove, rotate, crop, re-frame or re-compose anything. Only paint surface detail INSIDE the existing coloured shapes. This is a texture-and-colour pass, not a redraw. Art direction: hand-painted storybook game art in the world-art style of Stardew Valley. Warm saturated coastal palette, crisp readable shapes with clean hard edges, soft cel-shaded light, faint dithering at shadow edges, no anti-aliasing blur, absolutely not photorealistic, no 3D render look, no outlines everywhere - just clean confident shape edges. Light: warm late morning coastal sun from the upper left. Only short soft contact shadows directly beneath objects. NO long cast shadows across the ground. Paint each existing shape: - Sea: deep ocean blue with lighter turquoise shallow water banding following the coastline, small painted wave crests and a few pale foam lines at the shore edge. - Island grass: warm rich grass green with painted texture, tufts, clover clusters, tiny daisies, scattered pebbles and shells near the beach. Slight darker green dithering at the grass edge and under trees. - Beach: warm sandy beige with wet-sand rim, footprints-free clean texture, a few shells and small stones. - Cobblestone plaza: individual rounded flat stones in warm grey with mortar gaps, slight tonal variation per stone, moss creeping in a few joints. - Cream plaster houses: cream hand-plastered walls with soft warm shading down the sides, dark worn-brown timber wooden doors with plank grain and iron hinges, glass windows with a warm amber lantern glow and thin wooden muntins. - Terracotta tile roofs: individual rows of curved clay tiles in terracotta orange-red with warm highlights and slightly darker gaps, ridge cap along the top. - Golden thatch roof: layered golden straw rows, rounded ridge, a few pale straw highlights. - Dark slate roof on the boat shed: overlapping grey-blue slate slabs with clean edges. - Boat shed walls: worn brown wooden planks with vertical grain and iron nails. - Lighthouse tower: mossy grey stone coursed masonry blocks with warm mortar joints, slight moss in the cracks, dark slate gallery ring with a thin iron railing, pale glass lantern room with warm amber internal glow and iron mullions, dark iron conical cap. - Well: mossy grey stone ring with block joints, dark water inside, worn brown wooden posts and a little terracotta tiled roof on top. - Market stall: worn brown wood counter with plank grain, thin posts, and the flat awning painted as a red canvas awning with painted cream stripe and scalloped edge, soft shadow under it. - Benches: worn brown wood slats with grain and small iron brackets. - Crates and barrels: plank crates, iron-banded wooden barrels with visible staves. - Trees: round canopies painted as clustered layered leaf masses in warm greens with a lighter lit upper-left side, small speckle leaves at the silhouette edge, brown bark trunks with grain. - Bushes: small rounded leaf clumps, slightly darker than grass, with tiny berries. - Flower beds: pink and cream painted blossoms over dense green foliage, individual petals. - Lamp posts: worn brown wooden poles, small warm glowing amber lantern globes with a soft glow halo. No characters, no people, no animals, no text, no letters, no signs, no UI, no watermark.

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Game Art

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edited

[Creator Jax Solo](https://www.summerengine.com/Jax Solo)

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